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Old Apr 05, 2007, 11:16 PM // 23:16   #1
Ascalonian Squire
 
Join Date: Mar 2007
Location: Pennsylvania
Guild: Winning The Farming Game "WTF"
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Default New Guild Hall Mods

Personally I think that a.net should make it possible, either in an update or GW2, to put an armor crafter in to your guild hall for a fee of course. This would make it possible to update your guild hall and improve the overall economy of the game. After purchased you could unlock different armors and then you could make it easier to get new armor. You would still have to pay for the armor of course and a fraction of the armor bought could go back to give your guild a larger bank account.

Tell me what u think!
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Old Apr 05, 2007, 11:20 PM // 23:20   #2
Forge Runner
 
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Join Date: Feb 2006
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Never happened in GW1, don't think it'll happen in GW2. Also many of these suggestions have popped up.
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Old Apr 06, 2007, 12:24 AM // 00:24   #3
Desert Nomad
 
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Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
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only problem with armor crafter in Hall is then low level chars would have max armor. This does provide a bit of unbalance to the game esp if these low level chars are going to the noob PvP arenas. This was a problem with proph because people were and still do get runs to droknars forge and then go back to the low level arenas to fight.

On the other hand, i dont care if noobs have good armor, I would like to see Guild based armors instead of the reg ones. then your guild could have similar armors for PvP and look like a legion instead of an eclectic group.

~the rat~
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